Today we’ll discuss a quite common monetization mechanic – subscriptions. In general, there are two types of subscriptions in video games. The first grants access to the game (quite popular with MMORPGS), and the second offers some sort of premium experience in a free-to-play game.
Both are great for monetizing multiplayer games with a long life cycle. Here are a few best practices to make your subscription more player-positive:
- Avoid adding too much grind to prolong the playtime;
- Regularly offer new content to keep gamers interested;
- Provide enough high-level content for players who have mastered the game already;
- Stay connected with the community;
- Constantly improve the game as a platform to avoid being left behind by the competition.