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Player-positive monetization: vanity items

Vanity items are a great way to monetize your videogame without disturbing the gameplay. Done right, skins can become a staple of your monetization strategy.
July 04, 2022
1 minute read

How to monetize without being evil?

Today we would like to start a short series of posts on monetization that's actually tolerated by gamers.
June 17, 2022
1 minute read

Join our Discord

Need advice on videogame distribution, monetization, payments and taxes? Looking for a way to bypass the 30% platform fees? Join our Discord and ask away!
June 15, 2022
1 minute read

How to avoid high platform fees in the videogame industry?

There are ways for game developers and publishers to bypass the 15-30% digital distribution platform fees. 1D3 Digitech experts will tell you all about them.
June 10, 2022
3 minutes read

Build a predictable revenue stream with subscriptions!

It could be an option to remove annoying ads from a hypercasual game or something more complex like a battle pass system.
June 01, 2022
1 minute read

Monetizing the games your granny plays

As hardcore gamers, we tend to overlook the silent success of hypercasual games.
May 30, 2022
1 minute read

Gacha systems: fun or predatory monetization?

Following the tremendous success of Genshin Impact, gacha monetization systems are on the rise again.
May 25, 2022
1 minute read

Why old games were so hard to beat?

Some of you might remember just not getting through the first levels of Ninja Gaiden?
May 20, 2022
1 minute read

Is your checkout ready for the European market?

Your game might be a hit, but is your checkout ready for the European market?
May 18, 2022
1 minute read
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